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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@kejiqu · Post #4250 · 03/10/2026, 03:06 AM

宇宙是无限的吗? 观测数据显示宇宙呈现平坦状态,但其真实大小和超出可观测范围的整体形状可能永远无法确定。科学家指出,如同地球表面具有可测量的尺寸,如果地球膨胀,其尺寸会随时间增加。然而,宇宙的真实性质,包括其是否无限,以及超出可观测范围的形状,仍然是未解之谜。目前的技术手段无法确定宇宙的全局几何结构,其真实尺寸和形状可能永远无法被人类完全认知。SciTechDaily 🏷#Universe#Cosmic#Geometry#Observations 📢频道👥群组📝投稿