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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Les Flashs Météo 气象追踪

@chinaweatherinfomationupdate · Post #227336 · 05/18/2026, 02:19 PM

Prof. Tim Li's presentation on multi-timescale interactions in the global monsoon was a highlight at #OMC2026. His insights connect directly to his newly published paper exploring why some #LaNina events persist across multiple years. A compelling read. #AAS#AcademicSky#Science via @aasjournal.bsky.social - Adv. Atmos. Sci.

Les Flashs Météo 气象追踪

@chinaweatherinfomationupdate · Post #227335 · 05/18/2026, 02:18 PM

Prof. Tim Li's presentation on multi-timescale interactions in the global monsoon was a highlight at #OMC2026. His insights connect directly to his newly published paper exploring why some #LaNina events persist across multiple years. A compelling read. #AAS#AcademicSky#Science via @aasjournal.bsky.social - Adv. Atmos. Sci.