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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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The 2ndDim: That was I talking about!

@The2ndDim · Post #1794 · 03/07/2023, 07:02 PM

#AI_Generated#StableDiffusion#ControlNet#OpenPose#vtuber#kohaku_nene Stable Diffusion 通过 ControlNet 基于 OpenPose 来产生指定动作姿势的图片的效果是真不错。 指定动作姿势是容易了,但调参本身还是很麻烦,尤其是指定动作姿势之后出现“人体炼成失败”的概率也增加了不少,要靠各种玄学微调才能修好。