@Info_Dota2 · Post #36980 · 05/23/2025, 01:28 AM
🟢¡ACTUALICEN GENTEEEEEEEEEEEEEEEEEEEEEEEE!🔥 -Nuevo parche, nuevo ítems neutrales, rework a algunos ítems, nuevas facetas y mucho más #esports#dota2#parche @Info_Dota2
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Source channel @githubtrending · Post #15321 · Dec 9
#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju
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@Info_Dota2 · Post #36980 · 05/23/2025, 01:28 AM
🟢¡ACTUALICEN GENTEEEEEEEEEEEEEEEEEEEEEEEE!🔥 -Nuevo parche, nuevo ítems neutrales, rework a algunos ítems, nuevas facetas y mucho más #esports#dota2#parche @Info_Dota2
@Info_Dota2 · Post #37592 · 12/16/2025, 12:58 AM
🟢¡NUEVO HÉROE, NUEVO PARCHE, NUEVO COFRE! ¡ACTUALICEEEEEEN!🔥 Llega el nuevo héroe para Dota 2 "LARGO", un nuevo Support de atributo fuerza con dispell, ministun en área y creo que buffea en área con la ulti. 😮 🔹También tenemos: -Cambios en el mapa -Nuevos ítems neutrales -Reworks en Lone Druid, Slark y Treant Protector. -Cambios en ítems y MUCHO, PERO MUCHO MÁS 🤯 #Tinbet#dota2#parche#hero#bardfrog @Info_Dota2