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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Architectural Shovel / Любовь Дмитриева

@arch_shovel · Post #868 · 12/03/2022, 07:30 AM

Melbourne-based architects Adam Newman and Kelvin Tsang have installed a small scale of The Parthenon clad in different hues of colors and murals within the Grollo Equiset Garden at Melbourne’s National Gallery of Victoria (NGV), Australia. The installation, called Temple of Boom, emerges as "an evocative reimagination of The Parthenon", a global architectural icon and an Ancient Greek temple located on the Acropolis, Athens. Newman and Tsang draw inspiration from the colourful and artistic embellishments that once covered the original building over two- thousand years ago. Based on these historical references, dynamic and eye-catching floral motifs and optical illusions, designed by contemporary artists Drez, Manda Lane and David Lee Pereira wrap the installation. Images 1-2-3-4 📸 seanfennessy Image 5 📸 NGV #design#temple#parthenon#installation#intervention#arch_shovel