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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #15598 · 04/02/2026, 04:30 PM

#typescript#electron#open_source#pixijs#screen_capture#screen_recorder OpenScreen is a free, open-source app like a simple Screen Studio for making beautiful product demos and screen walkthroughs. Record your full screen or windows, add zooms, mic/system audio, backgrounds, motion blur, annotations, trims, speed changes, and export in any ratio. Download from GitHub for macOS, Linux, or Windows—it's MIT-licensed so you can use, modify, or sell it freely with just a copyright notice. You save $29/month, get core tools without limits for personal/commercial use, and customize fully. https://github.com/siddharthvaddem/openscreen