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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@TossLabChannel · Post #424 · 12/22/2024, 03:30 AM

#局域网唤醒#SvelteKit#Go#PocketBase 简单局域网唤醒 Web 应用程序 该应用程序利用 SvelteKit、Go 和 PocketBase 构建,适合家庭或企业环境中需要设备唤醒和管理的用户。 ✨ 特点 • 🚀 一键设备唤醒仪表板 • ⏰ 定时事件自动化(通过 Cron 设置) • 🔌 支持 Ping 任意端口 • 🔍 网络扫描发现设备(需要 nmap) • 👤 安全的用户管理 • 🌐 多语言支持(i18n) • 🎨 提供 29 种主题 • 🐳 支持多平台 Docker 镜像 • 🏠 完全自托管 📢 群聊: @TossLab 🎈 频道: @TossLabChannel ❤️不想错过精彩内容,请打开 #频道通知,你的 #阅读#点赞#转发 便是我发帖的最大动力!