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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Crypto M - Crypto News

@CryptoM · Post #64634 · 04/09/2026, 12:14 PM

🚀 AI TRENDS | Tether Launches QVAC SDK for Cross-Platform AI Development Tether has introduced the QVAC SDK, a unified software development kit designed to enable developers to build, run, and fine-tune AI applications directly on any device. According to Foresight News, this SDK ensures consistency across different environments. Applications developed using the QVAC SDK can seamlessly operate on platforms such as iOS, Android, Windows, macOS, and Linux. The same codebase can function across all supported environments without the need for platform-specific branches, rewrites, or conditional logic. The QVAC SDK is built on QVAC Fabric, a branch of llama.cpp, offering broad compatibility with the llama.cpp model ecosystem for text generation, embedding, and multimodal workloads. #AI#SDK#CrossPlatform#MachineLearning#LlamaCpp#SoftwareDevelopment#Multimodal#QVAC