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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Suxrob Xurramov | Blog

@suxrobblog · Post #341 · 12/14/2024, 08:13 AM

147 Colors — bu CSS-da mavjud bo'lgan ranglarni nomi bo'yicha ko'rish va tanlash uchun vosita. Xususiyatlari: 💧 Ranglar katalogi - nomlari bilan 17 ta asosiy va 130 ta qoʻshimcha rangni oʻz ichiga oladi. ❄️ Filtrlash – kerakli rang yoki ranglar guruhi boʻyicha oson qidirish. 🌀 Rang g'ildiragi — qulaylik uchun ranglarning interaktiv tanlovi. 🎮 CSS kodini yaratish — dasturchilar uchun ranglarni loyihalarga nusxalash imkoniyati mavjud. @suxrobblog — #foydali#ranglar#dasturchilar