#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang
Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity.
https://github.com/KaijuEngine/kaiju
⚡️Los Rays en sus últimas 4 series:
Barreda de 3-0 contra los Twins
Victoria de la serie de 2-1 contra los Guardians
Barreda de 3-0 contra los Giants
Barreda de 3-0 contra los Blue Jays
Tampa Bay está en una racha ganadora ☀️
#Rays
🗞 | t.me/MLB_Daily
⚡️🦐 Según se informa, el lanzador derecho Nick Martinez y los Rays han llegado a un acuerdo de contrato por un año.
#️⃣#Rays#NMartínez
🗞 | t.me/MLB_Daily
💥💱 𝑻𝑹𝑨𝑫𝑬 𝑨𝑳𝑬𝑹𝑻 💱💥
🦤 Orioles reciben a:
⚡️ RHP Shane Baz
⚡️ Rays reciben a:
⚾️ OF Slater de Brun (Prospecto #6 de Orioles)
⚾️ C Caden Bodine (Prospecto #10 de Orioles)
🧢 RHP Michael Forret (Prospecto #11 de Orioles)
⚾️ OF Austin Overn (Prospecto #30 de Orioles)
- una selección de la Ronda A de Equilibrio Competitivo
#️⃣#Trade#Orioles#Rays#Baz#DeBrun#Bodine#Forret#Overn
🗞 | t.me/MLB_Daily