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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #14658 · 05/01/2025, 03:00 PM

#java#cloud_native#hacktoberfest#java#kubernetes#reactive Quarkus is a Java framework designed for cloud-native and container-first applications, making Java apps start up much faster and use less memory, which lowers cloud costs. It supports both traditional and reactive programming styles in one framework, so you can develop efficiently without learning new tools. Quarkus uses build-time processing and can compile to native images for even better performance. It integrates popular Java standards and libraries, making development smoother and more enjoyable. This means you can build modern, fast, and cost-effective Java applications easily, especially for Kubernetes and cloud environments[1][2][4][5]. https://github.com/quarkusio/quarkus

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@githubtrending · Post #14682 · 05/07/2025, 01:30 PM

#kotlin#android#awt#compose#declarative_ui#desktop#gui#ios#javascript#kotlin#multiplatform#reactive#swing#ui#wasm#web#webassembly Compose Multiplatform is a Kotlin-based framework by JetBrains that lets you build user interfaces for multiple platforms—iOS, Android, desktop (Windows, macOS, Linux), and web—using mostly shared code. It is based on Jetpack Compose for Android, so you can use similar APIs across platforms, speeding up development and ensuring consistent UI design. iOS support is in beta, web is in alpha, and desktop and Android are stable. You can also access native features like camera or maps easily. This helps you save time, reduce bugs, and create apps that work well everywhere with less effort. https://github.com/JetBrains/compose-multiplatform