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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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djangoproject

@djangoproject · Post #344 · 06/11/2017, 12:11 AM

https://realpython.com/blog/python/test-driven-development-of-a-django-restful-api/#.WQiKaPiH0gU.linkedin This post walks through the process of developing a CRUD-based #RESTful#API with #Django and #Django_REST_Framework, which is used for rapidly building RESTful APIs based on Django models.

djangoproject

@djangoproject · Post #437 · 09/11/2017, 07:13 PM

https://httpie.org/ #HTTPie consists of a single http command designed for painless debugging and interaction with HTTP #servers, #RESTful#APIs, and web services: Sensible defaults Expressive and intuitive command syntax Colorized and formatted terminal output Built-in JSON support Persistent sessions Forms and file uploads HTTPS, proxies, and authentication support Support for arbitrary request data and headers Wget-like downloads Extensions Linux, Mac OSX, and Windows support And more…