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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Architectural Shovel / Любовь Дмитриева

@arch_shovel · Post #663 · 09/07/2022, 08:31 PM

C U R V E S / Under Magnitude by Marc Fornes / THEVERYMANY The strength of #undermagnitude is achieved by 'Intensive Curvature,' which is the maximization of double #curvature across the project while constraining maximum radii. The result is a #structure that has much tighter curvature with constant change of direction, and results in more structurally performance. 'Intensive Curvature' leads to the curly, tubular branching characteristics consistent across the studio's body of work. In order to achieve structural #stability , each stripe assumes high degrees of curvature individually and high degrees of double curvature in accumulation -- amounting to extreme structural #rigidity throughout the project. #arch_shovel#archdaily