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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Libreware

@libreware · Post #1153 · 07/05/2023, 04:07 PM

Snappy: A tool to detect rogue WiFi access points on open networks – Cybersecurity researchers have released a new tool called 'Snappy' that can help detect fake or rogue WiFi access points that attempts to steal data from unsuspecting people. Attackers can create fake access points in supermarkets, coffee shops, and malls that impersonate real ones already established at the location. This is done to trick users into connecting to the rogue access points and relay sensitive data through the attackers' devices. #Cybersec#Python #Wifi#RogueAccessPoints