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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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SingSing Announcement

@singsingchannel · Post #748 · 07/31/2024, 08:39 AM

🚨Big News Alert🚨 🔥 We are thrilled to announce that the SingSing Mini App is upgrading to a new version! 🎉 ✨ Key benefits of the SingSing Mini App upgrade include: 1️⃣No more gas fees on most of transactions, making it more cost-effective for you. 2️⃣Soon, you will be able to use RUBY in various games and projects within the SingSing ecosystem. This upgrade is designed to enhance your experience and bring more value to our community. Stay tuned for these exciting changes! 🌟 #SingSing#RUBYV2#Blockchain#Crypto#Upgrade