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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Venture Village Wall 🦄

@venturevillagewall · Post #4346 · 03/09/2025, 01:00 PM

Ethereum's Downfall According to Sonic Labs Co-founder André Krone, co-founder of Sonic Labs, shares his thoughts on Ethereum's struggles against rival ecosystems: - Fragmented liquidity and separate L2 networks. - ETH farming via centralized sequencers causing excess coin supply. - USDe stablecoin creates ongoing selling pressure. - Competitors excel in user experience and speed. - Attempts to maintain neutrality hinder top applications. - Ethereum scaling roadmap lacks action, waiting for L2 solutions. - Ecosystem support mainly comes from podcasters, not engineers. Krone notes that developers prefer platforms like Solana, Avalanche, and Base rather than Ethereum. Read more here. #Ethereum#Solana#Avalanche#Crypto#VC#L2#Stablecoin#USDe#MarketMaking#DeFi#Layer2#Blockchain#TechNews#UserExperience#Innovation#DigitalAssets#CryptoTrends#SonicLabs