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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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SpinnerCoin

@spinnercoin · Post #53 · 06/04/2024, 04:17 PM

Less than 24 hours left until you can start minting your Spinners into NFTs on the TON! 🎉 👮‍♂ Here’s what you need to know: • Eligibility: Mint your Spinner starting at Level 12, anytime between Levels 12 to 20. • Commission: 0.07 TON, covering blockchain fees and infrastructure costs. 🔁 How to Mint? Head to the NFT Overview section on your Spinner screen, press the “Convert to NFT” button, and confirm the payment. Remember, minting is optional. Your Spinner remains free, and you can keep earning SPN without turning it into an NFT. However, if you choose to mint, your Spinner will become a full NFT within 24 hours. Stay tuned and get ready to mint! 🌟 #SpinnerCoin#NFT#TONBlockchain#Build