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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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SG MRT Updates

@sgmrt · Post #1882 · 02/08/2024, 01:39 AM

[CCL] UPDATE: Due to a signal fault, please continue to add additional 10 minutes travel time between #Stadium and #PayaLebar. You may consider alternative means of transport. - SMRT

SG MRT Updates

@sgmrt · Post #1425 · 04/01/2022, 04:41 AM

[CCL] CLEARED: Train services between #Stadium and #Bartley have resumed. Free regular bus & free bridging bus svcs have ended. - SMRT

SG MRT Updates

@sgmrt · Post #1693 · 04/07/2023, 07:02 AM

[CCL]: Pls add 40mins of train travel time between #DhobyGhaut/#MarinaBay and #Stadium. Our engineers are on site to conduct the recovery operations. Free regular bus and free bridging bus svcs are available. - SMRT

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