@MLB_Daily · Post #16558 · 01/22/2026, 02:16 AM
🇮🇹🔔 Aaron Nola lanzará para el Equipo de Italia en el WBC. #️⃣#TeamItalia#Nola#WBC26 🗞 | t.me/MLB_Daily
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Source channel @githubtrending · Post #15321 · Dec 9
#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju
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@MLB_Daily · Post #16558 · 01/22/2026, 02:16 AM
🇮🇹🔔 Aaron Nola lanzará para el Equipo de Italia en el WBC. #️⃣#TeamItalia#Nola#WBC26 🗞 | t.me/MLB_Daily
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@MLB_Daily · Post #16096 · 11/05/2025, 02:12 AM
⚾️👑 Jac Caglianone se ha comprometido a jugar para el Equipo Italia en el Clásico Mundial de Béisbol 2026, uniéndose a su compañero de los Royals, Vinnie Pasquantino. Compañeros de equipo en el club y ahora en el país. Andiamo 😀. Pasquantino dijo a principios de este año que técnicamente era elegible para jugar por EE. UU., Italia o Canadá - “mi nombre es simplemente súper malditamente italiano.” #️⃣#WBC26#Caglianone#TeamItalia 🗞 | t.me/MLB_Daily
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