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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #15225 · 10/15/2025, 01:00 PM

#mdx#bilateral_teleoperation#force_feedback#genesis#gravity_compensation#humanoid_robot#imitation_learning#machine_learning#moveit2#mujoco#open_source#openarm#python#reinforcement_learning#robot#robot_arm#robotics#ros2#teleoperation OpenArm is a special robot arm that helps with physical AI research. It has 7 degrees of freedom, which means it can move like a human arm. This makes it good for tasks that involve touching or moving things safely around people. The robot is open-source, meaning anyone can build, modify, and use it. This is helpful because it makes advanced robotics available to more people, like researchers and students, without costing too much. A complete system with two arms costs about $6,500, which is much cheaper than similar robots. https://github.com/enactic/openarm