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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Crypto M - Crypto News

@CryptoM · Post #65434 · 04/13/2026, 07:44 AM

🚀 Hyperbridge Takes Emergency Measures to Address DOT Token Attack Blockchain interoperability protocol Hyperbridge has announced that it is implementing emergency measures to address an attack related to DOT tokens. According to Foresight News, the team has temporarily suspended all cross-chain operations via the front end and advised partners to halt external transactions, issue warnings, and remain vigilant where necessary. Polkadot has clarified that the vulnerability only affects DOT tokens transferred cross-chain to Ethereum via Hyperbridge. The Polkadot ecosystem's DOT, its parachains, and native DOT remain secure and unaffected by this issue. #Hyperbridge#DOT#Polkadot#Blockchain#CryptoSecurity#TokenAttack#CrossChain#EmergencyMeasures#ETH