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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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Crypto News & Web3 Events | TON Ecosystem

@tonevents_en · Post #947 · 10/25/2024, 05:30 PM

October 31, Dubai 😀 Telegram Builders Day Friendly reminder — on October 31, Dubai will host the Telegram Builders Day organized by the @epicweb3 and @ton_tongames🧞‍♂️ @epicweb3 is known for creating events for blockchain builders around the globe, and this will be their debut in the Telegram ecosystem! Get ready to hear from speakers representing #Notcoin, #TonTon Games, #Catizen, #StormTrade, #Blum, #Adsgram, #Fanzee Battles, #LayerPixel, and #Adsonar, who will discuss user acquisition, attracting investments, launching successful viral projects, and the future of the ecosystem. Tickets are FREE, but limited, so hurry up — this is the place to be! 🎟✨ #TON#networking#web3