#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang
Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity.
https://github.com/KaijuEngine/kaiju
#tvOS#TestFlight
Surge 5 5.100.0 (3433) is ready to test on tvOS.
What to Test:
- 修正在特定网络情况下,Surge Ponte 转发某一个请求有低概率失败的问题
Official Channel: @SurgeTestFlightFeed
#tvOS#TestFlight
Surge 5 5.100.0 (3426) is ready to test on tvOS.
What to Test:
- 同步 iOS 版本更新
- 优化 Ponte Server 的重试机制,现在在偶发出现 NAT 类型失败后,会定期自动重试尝试恢复了
Official Channel: @SurgeTestFlightFeed