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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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AppPie

@AppPie · Post #2307 · 01/10/2025, 01:05 AM

#News 哔哩哔哩更新大会员服务协议,限制单账号同时使用设备数量 哔哩哔哩发布 大会员服务协议 更新,主要调整了使用限制相关条款。新规将于 2025 年 1 月 16 日生效,具体变更如下: 终端限制 • 同一账号在同一时间最多可在 2 个终端设备使用会员服务 • 适用范围包括手机、电脑、平板、网页以及小程序等所有终端 • 手机端 24 小时内限制使用 2 个设备 会员服务包括但不限于: - 免费观看会员内容 - 特价付费单片内容观看等 违规处理 超出使用限制的账号可能面临服务中止或终止,平台保留追偿损失等进一步措施的权利。 #Bilibili#Subscription#UserPolicy 📮 频道 @AppPie​​​​​​​​​​​​​​​​