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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@Aetatesolis · Post #3763 · 12/24/2024, 03:56 PM

The Battle of Verdun A French soldier looking at the remains of a leg that still has a boot on during the Battle of Verdun, 1916. 108 years ago today, the Battle of Verdun, one of the longest and bloodiest battles of World War I, came to an end. The battle lasted for 10 months and resulted in over 700,000 casualties, including some 300,000 killed. #war#verdun#ww1 AETATESOLIS