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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #15220 · 10/14/2025, 01:00 PM

#verilog#cocotb#embedded#fpga#iss#risc_v#rtl#verilator#verilog#vpn#vproc#wireguard This project creates an open-source, hardware-based WireGuard VPN using an affordable FPGA board, making fast and secure VPNs more accessible. Unlike slow software VPNs or costly proprietary hardware, this FPGA design runs WireGuard encryption and packet processing at near wire speed without needing a PC host. It uses common tools and languages (SystemVerilog, open-source FPGA tools) and includes a soft CPU for control tasks and hardware logic for data encryption and routing. This means you get a faster, more efficient, and customizable VPN solution that is open and affordable, ideal for learning, development, or deployment in cost-sensitive environments. https://github.com/chili-chips-ba/wireguard-fpga