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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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UXLINK

@uxlink_community · Post #429 · 04/17/2025, 03:44 AM

📸 4月、タヌくんが東京にポップアップ登場してから—— たくさんの日本のユーザーが実際に会いに来てくれて、 各地で一緒に写真を撮ってくれました!🐾 皆さんの愛と応援、本当にありがとうございます🥹✨ Web2の街角で、Web3の仲間とつながる。 それが @UXLINKJP の目指す「リアルとデジタルをつなぐ架け橋」です🌉 #UXLINK#タヌくん#東京ポップアップ#Web3に出会える街角#感謝 📸 This April, TANU popped up across Tokyo — and we were overwhelmed by the love from our Japanese community! So many of you hunted him down and captured real-world memories with @UXLINKJP🐾🗼✨ Thank you all Japanese community members for showing us that Web3 can truly meet the real world. Bridging Web2 streets with Web3 spirit — that’s what UXLINK is all about. #UXLINK#TANU#TokyoPopUp#Web3InRealLife#THANKYOUSOMUCH