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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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SingSing Announcement

@singsingchannel · Post #948 · 10/31/2024, 10:41 AM

🚀 Big News! We’re Launching Our IDO with Powerful Partners by Our Side! 🌐✨ We’re thrilled to announce our IDO launch, backed by strategic partnerships with industry leaders, bringing deep expertise and insights. 🌍🤝 Thank you @Avalanche_vn, @saakuru_labs, @oasys_games, @coinsph🤝🤝 Together, we’re setting the stage for an exciting journey ahead! Stay tuned for more updates and join us in this transformative venture. 🌠 #SingSingIDO#Web3Launch#Partnerships