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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@storage_qi · Post #764 · 02/07/2024, 05:45 PM

#Clash#ClashMeta#WebUI#metacubexd#Yacd GH 页面自定义域:http://d.metacubex.one GH 页面:https://metacubex.github.io/metacubexd Cloudflare 页面:https://metacubexd.pages.dev 省流(个人认为体验优于Yacd): - 在Connections的功能相当丰富,功能体验最优(无法全部显示时,Shift+滚轮 可以横向滚动) - Proxies界面节点延迟可视化显示 - 还有一些其他Web UI所没有的功能 来源(ClashMeta官方支持)