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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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📰 Info_Dota2

@Info_Dota2 · Post #36386 · 01/28/2025, 12:00 AM

Yuma “Yuma” Langlet, hard carry de HEROIC, habló sobre el desempeño de su equipo tras avanzar a los playoffs del campeonato FISSURE PLAYGROUND #1. ¿Esperabas este resultado? “La verdad, no. No deberíamos haber jugado este torneo en primer lugar, ya que ni siquiera participamos en las clasificatorias. Tampoco nos preparamos específicamente, así que llegamos sin muchas expectativas. Solo estamos tratando de mostrar nuestro mejor nivel de juego y ver qué podemos lograr con eso.” Si así lo lograron sin preparación, ¿qué hubiera sido con entrenamiento previo? 🔥 #ESB#Esports#Dota2#Heroic#Yuma @Info_Dota2