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Source channel @githubtrending · Post #15321 · Dec 9

#go#game_engine#game_engine_2d#game_engine_3d#game_engine_development#game_engine_framework#gameengine#go#golang Kaiju Engine is a fast, modern 2D/3D game engine written in Go and powered by Vulkan, designed for simplicity and high performance. It runs on Windows, Linux, Android, and is working on Mac support. Kaiju offers much faster rendering speeds and lower memory use than popular engines like Unity, making game development quicker and more efficient. It uses Go’s garbage collector to help prevent common programming errors, improving stability. You can write games directly in Go, and the engine supports local AI integration and a flexible UI system using HTML/CSS. Although the editor is still in development, the engine itself is production-ready, offering a powerful tool for developers who want speed and simplicity. https://github.com/KaijuEngine/kaiju

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@githubtrending · Post #15096 · 08/26/2025, 11:30 AM

#lua#layout#lua#neovim#neovim_plugin#neovim_ui#nvim#plugin#scratchpad#ui#ux#zen_mode#zenmode The no-neck-pain.nvim plugin for Neovim centers your active editing window by adding empty buffers on each side, creating padding that keeps your focus in the middle of the screen. It works right away without setup, supports multiple tabs, split windows, and integrates with popular file tree and dashboard plugins. You can customize its width, colors, and behavior, and even use the side buffers as scratchpads for notes. This helps reduce neck strain and improves focus, especially on wide monitors, by keeping your code or text centered and easy to read without distractions. https://github.com/shortcuts/no-neck-pain.nvim