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Source channel @githubtrending · Post #15366 · Dec 25

#rust#async#framework#http_server#rust#salvo#web Salvo is a simple yet powerful Rust web framework that gives you fast, modern servers (HTTP/1–3, WebSocket/WebTransport) with minimal Rust knowledge required, built on Hyper and Tokio. It uses a unified handler/middleware model, an infinitely nestable, chainable router for clear public/private route grouping, built-in multipart/file upload and data extraction, automatic OpenAPI generation, ACME TLS support, and a CLI to scaffold projects—so you can prototype and deploy secure, high-performance backends quickly with less boilerplate and easier routing, testing, and API documentation. https://github.com/salvo-rs/salvo

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@githubtrending · Post #15206 · 10/09/2025, 01:00 PM

#javascript#3d#blockbench#electron#hytale#low_poly#minecraft#pixel_art Blockbench is a free, easy-to-use program for making low-poly 3D models with pixel art textures, perfect for beginners but also packed with advanced tools for experts[1]. You can paint and edit textures right inside the program, create animations, and export your models for games, 3D printing, or sharing online—including special formats for Minecraft Java and Bedrock Edition[1][3]. The interface is modern and customizable, and you can add even more features with plugins[1]. Since Blockbench is open source, you can use, change, and share it freely, and anything you create belongs to you[1]. This makes it a powerful, flexible tool for anyone interested in 3D modeling, especially for game design and Minecraft content creation. https://github.com/JannisX11/blockbench