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Source channel @githubtrending · Post #15417 · Jan 16

#shell OpenCode now supports Claude Max/Pro subscriptions through the `opencode-anthropic-auth` plugin, allowing you to use your Claude subscription with both Claude Code and OpenCode in your terminal. This integration works with Gentleman.Dots, a complete development environment configuration that includes Neovim with AI assistants, multiple shells (Fish, Zsh, Nushell), terminal multiplexers (Tmux, Zellij), and various terminal emulators. You can install it via Homebrew or direct download across macOS, Linux, and Android platforms. The setup includes an interactive TUI installer that automatically configures your preferred tools, plus a Vim Mastery Trainer for learning editor shortcuts through progressive lessons and boss fights. This gives you a fully integrated AI-powered coding environment optimized for terminal-based development workflows. https://github.com/Gentleman-Programming/Gentleman.Dots

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine