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Source channel @githubtrending · Post #15459 · Feb 1

#rust#git#git_hooks#pre_commit prek is a faster, dependency-free alternative to pre-commit, built in Rust. You download a single binary with no runtime requirements, and it automatically manages Python versions and virtual environments for you. It runs multiple times faster than pre-commit while using half the disk space, shares toolchains between hooks, and supports parallel execution. prek is fully compatible with existing pre-commit configurations, includes built-in support for monorepos, and offers improved commands like running hooks on specific directories or last commits. Major projects like CPython, Apache Airflow, and FastAPI already use it, making it a reliable choice for streamlining your code quality checks. https://github.com/j178/prek

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@githubtrending · Post #14810 · 06/08/2025, 02:00 PM

#rust#d3d12#gpu#hacktoberfest#metal#opengl#rust#vulkan#webgpu **wgpu** is a powerful graphics library for Rust that works on many platforms, including Windows, macOS, Linux, and the web. It supports various graphics APIs like Vulkan, Metal, and DirectX. This library is safe and portable, making it easy to create graphics and compute applications. Using **wgpu**, you can build fast and efficient graphics programs that run on different devices and browsers, which is beneficial for developers who want to create cross-platform applications. https://github.com/gfx-rs/wgpu

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine