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Source channel @githubtrending · Post #15501 · Feb 18

#cplusplus Pyrite64 is an open-source visual editor and engine for creating 3D games that run on real Nintendo 64 consoles or accurate emulators. It uses community libraries like Libdragon and tiny3d instead of proprietary Nintendo SDKs, avoiding legal complications. The tool features automatic toolchain installation, Blender model importing, HDR and bloom rendering, and a node-graph editor for scripting. You benefit by building authentic N64 games without wrestling with outdated 1990s development tools—the integrated environment handles compilers, dependencies, and asset management automatically, letting you focus on game creation rather than technical setup. https://github.com/HailToDodongo/pyrite64

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Cetus Announcements

@CetusProtocol · Post #11 · 10/18/2022, 01:47 PM

Aptos Mainnet has arrived! To celebrate this, we are hosting a Giveaway of 300 XP and 5 OG roles to 5 winners🔥@everyone 👉RT+tag 3 friends+Comments👀 Cetus is building the most capital-efficient #DEX and #CLMM protocol in the #AptosEcosystem. We are proud to be part of it👍 https://twitter.com/CetusProtocol/status/1582361041790717953 @everyone

Cetus Announcements

@CetusProtocol · Post #3 · 09/23/2022, 08:51 AM

Cetus Alpha Version is now LIVE on #Aptos devnet Come to try an initial AMM demo of Cetus!More powerful functions are on the way🚀 👉app.cetus.zone #Cetus#AptosEcosystem#LFM https://twitter.com/cetusprotocol/status/1573232781161017344?s=21&t=kWJwrmbRJraDPtB6lhKZHQ

Cetus Announcements

@CetusProtocol · Post #84 · 02/03/2023, 07:43 AM

Become an APTOS and SUI supporter and reach new peaks⛰ Go to Galxe 👇 https://galxe.com/apstation/campaign/GCLYeU42e1… #Aptos#Galxe#AptosEcosystem#Sui#SuiEcosystem https://twitter.com/CetusProtocol/status/1621413895578726400?s=20&t=idtvF7UcG6zXWiw2NhUUdA @everyone