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Source channel @githubtrending · Post #15501 · Feb 18

#cplusplus Pyrite64 is an open-source visual editor and engine for creating 3D games that run on real Nintendo 64 consoles or accurate emulators. It uses community libraries like Libdragon and tiny3d instead of proprietary Nintendo SDKs, avoiding legal complications. The tool features automatic toolchain installation, Blender model importing, HDR and bloom rendering, and a node-graph editor for scripting. You benefit by building authentic N64 games without wrestling with outdated 1990s development tools—the integrated environment handles compilers, dependencies, and asset management automatically, letting you focus on game creation rather than technical setup. https://github.com/HailToDodongo/pyrite64

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Libreware

@libreware · Post #957 · 06/22/2021, 01:28 PM

— LibreCellular 21.04 documentation –https://librecellular.org/ The LibreCellular project aims to make it easier to create #4G cellular #networks with open source software and low cost software-defined radio (#SDR) hardware. Seeking to achieve this via validated hardware and software configurations that are subjected to rigorous testing, together with additional tooling and #documentation for repeatable deployment. LibreCellular will build on the work of numerous existing open source software and hardware projects, related to both the #cellular platform itself and associated test #infrastructure. Where necessary additional components will be developed, with any software source code and #hardware designs published under #opensource licences. The focus is very much on integration, testing, packaging and documentation, reusing and building upon existing solutions.. #LibreCellular#CellulaireLibre