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Source channel @githubtrending · Post #15501 · Feb 18

#cplusplus Pyrite64 is an open-source visual editor and engine for creating 3D games that run on real Nintendo 64 consoles or accurate emulators. It uses community libraries like Libdragon and tiny3d instead of proprietary Nintendo SDKs, avoiding legal complications. The tool features automatic toolchain installation, Blender model importing, HDR and bloom rendering, and a node-graph editor for scripting. You benefit by building authentic N64 games without wrestling with outdated 1990s development tools—the integrated environment handles compilers, dependencies, and asset management automatically, letting you focus on game creation rather than technical setup. https://github.com/HailToDodongo/pyrite64

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@githubtrending · Post #14743 · 05/23/2025, 02:00 PM

#javascript#ecmascript_proposals#es2015#es2019#es6#es7#esnext#javascript#js#polyfill#ponyfill#promise#proposal#proposals#shim#symbol#weakmap core-js is a modular JavaScript library that provides polyfills for modern ECMAScript features up to 2024, including promises, symbols, collections, iterators, typed arrays, and many web standards like URL and structuredClone. It lets you use new JavaScript features in older browsers by loading only the needed parts without polluting the global namespace. It integrates well with tools like Babel and swc for optimized polyfilling. This helps you write modern, compatible code that runs smoothly across different environments, improving development efficiency and user experience. You can customize polyfill usage and even build your own tailored version for your project. https://github.com/zloirock/core-js