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Source channel @githubtrending · Post #15501 · Feb 18

#cplusplus Pyrite64 is an open-source visual editor and engine for creating 3D games that run on real Nintendo 64 consoles or accurate emulators. It uses community libraries like Libdragon and tiny3d instead of proprietary Nintendo SDKs, avoiding legal complications. The tool features automatic toolchain installation, Blender model importing, HDR and bloom rendering, and a node-graph editor for scripting. You benefit by building authentic N64 games without wrestling with outdated 1990s development tools—the integrated environment handles compilers, dependencies, and asset management automatically, letting you focus on game creation rather than technical setup. https://github.com/HailToDodongo/pyrite64

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djangoproject

@djangoproject · Post #439 · 09/13/2017, 03:57 AM

Evented Django part one: Socket.IO and gevent #Socket.IO was developed with a #Node.JS server implementation, but work is being done to add server implementations to a variety of languages. Two such servers exist for Python, tornadio and #gevent-socketio. I'm a big fan of gevent, so I will use gevent-socketio, but tornadio looks well-written and very promising. http://codysoyland.com/2011/feb/6/evented-django-part-one-socketio-and-gevent/

djangoproject

@djangoproject · Post #170 · 09/22/2016, 02:27 PM

https://pypi.python.org/pypi/uvloop #uvloop is a fast, drop-in replacement of the built-in #asyncio event loop. uvloop is released under the MIT license. uvloop and asyncio, combined with the power of async/await in Python 3.5, makes it easier than ever to write high-performance #networking code in Python. uvloop makes asyncio fast. In fact, it is at least 2x faster than #nodejs, #gevent, as well as any other Python #asynchronous framework. The performance of uvloop-based asyncio is close to that of Go programs.

djangoproject

@djangoproject · Post #270 · 02/26/2017, 08:08 AM

https://www.obeythetestinggoat.com/testing-async-asyncio-and-performance.html #Testing, #async, #asyncio, and #performance Sun 27 December 2015 By Harry I recently did some experimenting with asyncio, and wanted to report back on how I got on with writing tests for it. While I was at it I was also able to compare its performance with a couple of other approaches to #mutlitasking in Python, namely #threads and #gevent, so I'll report on that here too. (tl;dr: it's much of a muchness).