#cplusplus
Pyrite64 is an open-source visual editor and engine for creating 3D games that run on real Nintendo 64 consoles or accurate emulators. It uses community libraries like Libdragon and tiny3d instead of proprietary Nintendo SDKs, avoiding legal complications. The tool features automatic toolchain installation, Blender model importing, HDR and bloom rendering, and a node-graph editor for scripting. You benefit by building authentic N64 games without wrestling with outdated 1990s development tools—the integrated environment handles compilers, dependencies, and asset management automatically, letting you focus on game creation rather than technical setup.
https://github.com/HailToDodongo/pyrite64
# The standard string repr for dicts is hard to read:
»> my_mapping = {'a': 23, 'b': 42, 'c': 0xc0ffee}
»> my_mapping
{'b': 42, 'c': 12648430. 'a': 23} # 😞
# The "#json" module can do a much better job:
»> import json
»> print(json.dumps(my_mapping, indent=4, sort_keys=True))
{
"a": 23,
"b": 42,
"c": 12648430
}
# Note this only works with dicts containing
# primitive types (check out the "pprint" module):
»> json.dumps({all: 'yup'})
TypeError: keys must be a string
История(12м) как в Альфа-Банке сокращали размер JSON файла, который передается на устройство для работы SDUI. Решением стала шаблонизация для отказа от одинаковых блоков UI с разными данными
#оптимизация#json
¿Que puede hacer este bot?
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#pdf#web#texto#imágenes#hrml#json