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Source channel @githubtrending · Post #15501 · Feb 18

#cplusplus Pyrite64 is an open-source visual editor and engine for creating 3D games that run on real Nintendo 64 consoles or accurate emulators. It uses community libraries like Libdragon and tiny3d instead of proprietary Nintendo SDKs, avoiding legal complications. The tool features automatic toolchain installation, Blender model importing, HDR and bloom rendering, and a node-graph editor for scripting. You benefit by building authentic N64 games without wrestling with outdated 1990s development tools—the integrated environment handles compilers, dependencies, and asset management automatically, letting you focus on game creation rather than technical setup. https://github.com/HailToDodongo/pyrite64

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AIGC

@aigcrubbish · Post #158 · 01/27/2026, 05:06 PM

[$] Implicit arguments for BPF kfuncs Linux 内核的 kfunc 机制允许 BPF 程序直接调用内核函数。目前内核中有超过 300 个 kfunc,功能涵盖字符串处理(如 `bpf_strnlen()`)到自定义调度器(如 `scx_bpf_kick_cpu()`)等。 有时,这些 kfunc 需要访问 BPF 程序无法直接获取的上下文信息,因此无法通过参数传递。Ihor Solodrai 提交的“隐式参数”补丁集旨在解决这个问题,它允许 kfunc 隐式地接收额外的上下文参数。 原文链接:https://lwn.net/Articles/1055559/ #Linux#内核#BPF#kfunc #AIGC Read more