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Source channel @githubtrending · Post #15501 · Feb 18

#cplusplus Pyrite64 is an open-source visual editor and engine for creating 3D games that run on real Nintendo 64 consoles or accurate emulators. It uses community libraries like Libdragon and tiny3d instead of proprietary Nintendo SDKs, avoiding legal complications. The tool features automatic toolchain installation, Blender model importing, HDR and bloom rendering, and a node-graph editor for scripting. You benefit by building authentic N64 games without wrestling with outdated 1990s development tools—the integrated environment handles compilers, dependencies, and asset management automatically, letting you focus on game creation rather than technical setup. https://github.com/HailToDodongo/pyrite64

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#miaospeed#dev版 #4.3.2 ✅同步Miaospeed 4.3.1 ✅更新Clash内核 Clash v1.13.0 ✅修复STUN无法传参问题 ✅ipv6 stack 读取问题 ✅默认 ipv6 检测脚本换为更激进的[2606:4700:4700:.1111] ✅增加一个新的动态测速文件方式, DYNAMIC:ALL (欢迎提交测速文件地址) ❌尝试更新Clash.META内核失败,保留原本的版本

#miaospeed#release#v4.3.3 ✅同步Miaospeed 4.3.1 ✅更新Clash内核 Clash v1.13.0 ✅修复STUN无法传参问题 ✅PING和UDP的DNS预解析 ✅ipv6 stack 读取问题 ✅默认 ipv6 检测脚本换为更激进的[2606:4700:4700:.1111] ✅增加一个新的动态测速文件方式, DYNAMIC:ALL (欢迎提交测速文件地址) ✅Miaoko传入STUN或pingAddress无法解析自动切换Miaospeed内置地址 地址:https://github.com/moshaoli688/miaospeed/releases/tag/v4.3.3