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Source channel @githubtrending · Post #15501 · Feb 18

#cplusplus Pyrite64 is an open-source visual editor and engine for creating 3D games that run on real Nintendo 64 consoles or accurate emulators. It uses community libraries like Libdragon and tiny3d instead of proprietary Nintendo SDKs, avoiding legal complications. The tool features automatic toolchain installation, Blender model importing, HDR and bloom rendering, and a node-graph editor for scripting. You benefit by building authentic N64 games without wrestling with outdated 1990s development tools—the integrated environment handles compilers, dependencies, and asset management automatically, letting you focus on game creation rather than technical setup. https://github.com/HailToDodongo/pyrite64

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djangoproject

@djangoproject · Post #336 · 05/09/2017, 05:24 AM

https://dzone.com/articles/pyflakes-passive-checker There are several code #analysis tools for Python. The most well known is pylint. Then there’s pychecker and now we’re moving on to #pyflakes. The pyflakes project is a part of something known as the Divmod Project. Pyflakes doesn’t actually execute the code it checks, unlike #pychecker. Of course, #pylint also doesn’t execute the code. Regardless, we’ll take a quick look at it and see how pyflakes works and if it’s better than the competition.