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Source channel @githubtrending · Post #15501 · Feb 18

#cplusplus Pyrite64 is an open-source visual editor and engine for creating 3D games that run on real Nintendo 64 consoles or accurate emulators. It uses community libraries like Libdragon and tiny3d instead of proprietary Nintendo SDKs, avoiding legal complications. The tool features automatic toolchain installation, Blender model importing, HDR and bloom rendering, and a node-graph editor for scripting. You benefit by building authentic N64 games without wrestling with outdated 1990s development tools—the integrated environment handles compilers, dependencies, and asset management automatically, letting you focus on game creation rather than technical setup. https://github.com/HailToDodongo/pyrite64

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Architectural Shovel / Любовь Дмитриева

@arch_shovel · Post #663 · 09/07/2022, 08:31 PM

C U R V E S / Under Magnitude by Marc Fornes / THEVERYMANY The strength of #undermagnitude is achieved by 'Intensive Curvature,' which is the maximization of double #curvature across the project while constraining maximum radii. The result is a #structure that has much tighter curvature with constant change of direction, and results in more structurally performance. 'Intensive Curvature' leads to the curly, tubular branching characteristics consistent across the studio's body of work. In order to achieve structural #stability , each stripe assumes high degrees of curvature individually and high degrees of double curvature in accumulation -- amounting to extreme structural #rigidity throughout the project. #arch_shovel#archdaily