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Source channel @githubtrending · Post #15501 · Feb 18

#cplusplus Pyrite64 is an open-source visual editor and engine for creating 3D games that run on real Nintendo 64 consoles or accurate emulators. It uses community libraries like Libdragon and tiny3d instead of proprietary Nintendo SDKs, avoiding legal complications. The tool features automatic toolchain installation, Blender model importing, HDR and bloom rendering, and a node-graph editor for scripting. You benefit by building authentic N64 games without wrestling with outdated 1990s development tools—the integrated environment handles compilers, dependencies, and asset management automatically, letting you focus on game creation rather than technical setup. https://github.com/HailToDodongo/pyrite64

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DOFH - DevOps from hell

@dofh_ru · Post #3570 · 02/05/2025, 05:54 PM

Here we go again! SEV-SNP is vulnerable, again. New AMD SEV-SNP vulnerability: https://github.com/google/security-research/security/advisories/GHSA-4xq7-4mgh-gp6w Exploit: https://github.com/google/security-research/tree/master/pocs/cpus/entrysign Reports about two recent vulnerabilities in SEV-SNP memory encryption and isolation mechanism, on CPU pipeline, cache and branch prediction level: https://www.amd.com/en/resources/product-security/bulletin/amd-sb-3019.html https://www.amd.com/en/resources/product-security/bulletin/amd-sb-3010.html AMD reported that previous approaches to Spectre class attacks will work to fix new vulnerabilities: https://www.amd.com/content/dam/amd/en/documents/epyc-technical-docs/tuning-guides/software-techniques-for-managing-speculation.pdf #cVM #TEE #SEV #SNP #SEV_SNP #AMD