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Source channel @githubtrending · Post #15501 · Feb 18

#cplusplus Pyrite64 is an open-source visual editor and engine for creating 3D games that run on real Nintendo 64 consoles or accurate emulators. It uses community libraries like Libdragon and tiny3d instead of proprietary Nintendo SDKs, avoiding legal complications. The tool features automatic toolchain installation, Blender model importing, HDR and bloom rendering, and a node-graph editor for scripting. You benefit by building authentic N64 games without wrestling with outdated 1990s development tools—the integrated environment handles compilers, dependencies, and asset management automatically, letting you focus on game creation rather than technical setup. https://github.com/HailToDodongo/pyrite64

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djangoproject

@djangoproject · Post #461 · 10/04/2017, 04:20 AM

http://jcalderone.livejournal.com/tag/sixty%20seconds Greetings, and welcome back to "Twisted Web in 60 Seconds". In the previous entry, back at the beginning of December, I promised to cover Twisted Web's proxying capabilities. For various reasons I've decided to dump that topic and cover something else instead. So, prepare to learn about #Twisted Web's CGI capabilities! #learn

djangoproject

@djangoproject · Post #458 · 10/04/2017, 04:02 AM

http://krondo.com/an-introduction-to-asynchronous-programming-and-twisted/ Twisted Introduction This multi-part series introduces #Asynchronous Programming and the Twisted networking framework. #Twisted is an event-driven networking engine written in #Python and licensed under the open source ​MIT license. Twisted runs on Python 2 and an ever growing subset also works with Python 3. #network#learn