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Source channel @githubtrending · Post #15573 · Mar 19

#java#a11y#accessibility#ai#bounding_box#document_parsing#eaa#html#json#markdown#ocr#ocr_recognition#pdf#pdf_accessibility#pdf_converter#pdf_extraction#pdf_parser#pdf_ua#rag#tables#tagged_pdf OpenDataLoader PDF is a free, open-source tool (Apache 2.0) that tops benchmarks with 0.90 accuracy for extracting structured data like Markdown, JSON (with bounding boxes), and HTML from any PDF—digital, scanned, or complex with tables, formulas, charts, and OCR in 80+ languages. It runs locally on CPU (0.05s/page fast mode), filters AI prompt injections for safety, integrates with LangChain/RAG, and automates accessibility tagging to Tagged PDF. You save time and costs on parsing for AI pipelines or compliance (vs. $50–200/manual doc), getting precise, private results for better LLM apps and legal standards. https://github.com/opendataloader-project/opendataloader-pdf

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@githubtrending · Post #14898 · 07/02/2025, 01:30 PM

#javascript#3d#augmented_reality#canvas#html5#javascript#svg#virtual_reality#webaudio#webgl#webgl2#webgpu#webxr Three.js is a powerful and easy-to-use JavaScript library that helps you create 3D graphics and animations on the web with much less code than using WebGL directly. It handles complex tasks like rendering and math calculations, so you can focus on designing your 3D scenes. It supports WebGL and WebGPU, with additional options like SVG and CSS3D. Three.js has excellent documentation, many examples, and a large, active community that provides support and updates. This makes it ideal for quickly building interactive 3D content that works across browsers, improving your web projects with engaging visuals and smooth performance[1][3][5]. https://github.com/mrdoob/three.js

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@githubtrending · Post #15296 · 11/12/2025, 01:30 PM

#javascript#3d_gaussian_splatting#game_development#game_engine#gamedev#gaussian_splatting#gltf#hacktoberfest#javascript#nodejs#playcanvas#typescript#virtual_reality#webgl#webgl2#webgpu#webxr PlayCanvas is an open-source game engine that lets you create 3D and 2D games or apps that run in any browser, using WebGL and WebGPU for fast, high-quality graphics. It supports advanced features like animation, physics, sound, and asset streaming, and you can write code in JavaScript or TypeScript. The engine is free, easy to set up, and works well for both simple projects and complex games, making it simple to build and share interactive content online. https://github.com/playcanvas/engine