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Source channel @githubtrending · Post #15621 · Apr 15

#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios

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Libreware

@libreware · Post #957 · 06/22/2021, 01:28 PM

— LibreCellular 21.04 documentation –https://librecellular.org/ The LibreCellular project aims to make it easier to create #4G cellular #networks with open source software and low cost software-defined radio (#SDR) hardware. Seeking to achieve this via validated hardware and software configurations that are subjected to rigorous testing, together with additional tooling and #documentation for repeatable deployment. LibreCellular will build on the work of numerous existing open source software and hardware projects, related to both the #cellular platform itself and associated test #infrastructure. Where necessary additional components will be developed, with any software source code and #hardware designs published under #opensource licences. The focus is very much on integration, testing, packaging and documentation, reusing and building upon existing solutions.. #LibreCellular#CellulaireLibre