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Source channel @githubtrending · Post #15621 · Apr 15

#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios

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@PensivePost · Post #5350 · 08/07/2021, 11:32 PM

The beau, ignorance. I knew. That made me a shitty person If there was anything that made it unbearable and more hard to overcome than anything, it’s the fact that I knew it was going to happen. It’s a pity we don’t get to un-know stuff. Like just trash it. It felt(no, was )wrong. Like hoarding the girls lavatory or cyber bullying overweight people because it felt right Or self-hurting so you can feel anything other than this unimaginable sorrow that was slowly drowning you. If there was anything that was worse than knowledge, it’ll be passivity, more like apathy. The fact that you didn’t act. That I didn’t act This didn’t feel wrong. It didn’t feel like anything I have ever felt. Words can’t quantify how it feels. Probably, nothing will. I hope nothing does. Excerpt from my book, For the Lies that Matter @whosayegat #review #everyone #excerpts