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Source channel @githubtrending · Post #15621 · Apr 15

#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios

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Libreware

@libreware · Post #1583 · 05/04/2026, 03:28 PM

FaceTime Without the Internet | Data Slayer FaceTiming without Apple... I tested whether consumer apps like FaceTime, Signal, WhatsApp, and Zoom work on an off-grid #HaLow#mesh#network with zero internet. The key discovery: FaceTime and Signal connect peer-to-peer if they can find each other on any local network — Apple's servers aren't in the loop. The climax was a two-car highway test where Emilia and I held a FaceTime call at 70 mph, bridged only by Haven nodes and sub-gigahertz antennas. The conclusion: the "loophole" isn't a hack — it's the original peer-to-peer design we forgot about once we handed the internet to five companies. #MeshNetwork#OffGrid#P2P