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Source channel @githubtrending · Post #15621 · Apr 15

#shell#ai_agents#ai_assisted_development#anthropic#claude#claude_code#game_design#game_development#gamedev#godot#indie_game_dev#unity#unreal_engine Claude Code Game Studios turns one Claude Code session into a full game dev team with 49 specialized agents, 72 skills, 12 hooks, and 11 rules for engines like Godot, Unity, and Unreal. Use slash commands like `/start`, `/brainstorm`, or `/dev-story` for design, coding, QA, and release—agents ask questions, show options, and get your approval to stay organized. You benefit by building games solo with pro structure, catching errors early, and shipping faster without chaos. https://github.com/Donchitos/Claude-Code-Game-Studios

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djangoproject

@djangoproject · Post #154 · 09/04/2016, 12:14 PM

https://docs.python.org/2/library/modulefinder.html This #module provides a #ModuleFinder class that can be used to determine the set of modules imported by a script. modulefinder.py can also be run as a script, giving the filename of a Python script as its argument, after which a report of the imported modules will be printed.

djangoproject

@djangoproject · Post #145 · 09/02/2016, 03:28 AM

https://docs.python.org/3/library/modulefinder.html This module provides a #ModuleFinder class that can be used to determine the set of #modules#imported by a #script. modulefinder.py can also be run as a script, giving the #filename of a Python script as its argument, after which a report of the imported modules will be printed.